The Elder Scrolls Online is looking to differentiate itself from the rest of the series by de-emphasizing the first-person perspective, which has been a staple of the series.
In what will likely be one of the more controversial aspects of the game, the MMO’s director, Matt Firor, let fans know that third-person will be the perspective of choice in ESO. Although he mentioned that you can still go first-person, you will not be able to see your hands or weapons.
He expanded on why they went this direction by stating:
“The main difference here is that in an online RPG, enemies can spawn in a 360 degree radius around you, especially in PvP, So third-person view mode, if you use it, will give you a far greater ability to see enemies behind you. In many situations, this will be the difference between living and not surviving a combat sequence.”
His logic for why they are wanting a third-person experience is sound, but may rub many potential gamers the wrong way. Without the feel of being in an Elder Scrolls game, it will be hard to get fans to transition over to the new title that has already been labeled a ‘generic looking MMO’ by some.
Although it is too early to tell, not having your hands in front of you while conjuring spells or holding your weapon would seem strange. It is nice that ESO is attempting to bring a fresh look to the MMO, but the primary draw of this title is the fact that it IS an Elder Scrolls game. If they deviate too much from the series, it could easily alienate fans. Lets hope Zenimax Online Studios nails the gameplay, because if not, this could be one of the main reasons ESO fails in the long run.
Do you think this is a major misstep for ESO? Or do you believe the 3rd person perspective is necessary for the MMO genre?
Source: Digital Spy